A few small 3D projects from a couple of years ago where I practiced my low-poly and high to low-poly modelling process and my hand painted and procedural texturing process as well.
Lightsaber model based on reference done in Maya. With custom texturing and normal maps done in Substance Painter.
Custom, low-poly Sword Design based on the William Marshall Sword.
Hand Painted Textures
Historical low-poly Shield Design coloured based on my own family's crest.